The Nazis are enemies encountered in Crack-Life.
All of them are armed with an unobtainable railgun that looks like an StG 44.
The Nazis from the original Crack-Life behave slightly different from their original counterparts. At range they will attack Fordon Greeman by shooting powerful bolts of electricity but with a much quicker reaction, while in melee they kick without doing any damage. When fatally wounded the Nazis will run away from Fordon and will kick him when cornered. They also shout phrases in German and are smart enough to run away from pepsi nades.
- In Crack-Life: Campaign Mode the Nazis are replaced by Disco Vorts. Perhaps the Nazis was disbanded after Hitler's defeat, or it could have been because of how broken they where due to their rifle railgun.
- The Nazis work with Filthy Franks and HoH SiS Fundation Repair Grunts, even though Filthy Franks are simply alien controllers with security guard head, and FR Grunts are just alien grunts with construction worker head with grey/yellow pipes that shoot Doritos that say "JoJ". To add to that, HoH SiS is actually a YTP made by cs188 and does not include, endorse, or bring up any Nazism.